Monday, 12 November 2012

One question left

This week I worked through the rest of the camera question which it turns out I was not nearly as done as I had previously thought. I ended up completely re-working the cinematic camera so that it kept the moving object in frame while it travelled around a wall that I set up in my pre-determined path. Most of the work was just playing with values in order to get it looking right, so I set up a text box to display the cameras x, y and z values in order to track where it was moving. After that I spent entirely too much time working on the frustum, but was able to finish just before my demo time.

Regardless, it's finished and now I can focus on the one hard question I need to do in order to write the exam. I'm going to be trying the leveled-up AI question, which should be fairly easy to do once I get going. The hardest part, I feel, will be figuring out the basics of AI and how to get started implementing it. After that I feel it will just be a matter of adapting the process to whichever behaviour I'm working on.

My back-up plan if the AL question falls through is to do the sound question, which I've heard is "easy", but what others' criteria of "easy" is could be anything. I've worked with fmod before, I think, so I may take a look at it.

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